MegaMek/megameklab
MegaMekLab is a BattleTech unit modification program. It allows creating and modifying all unit types available in MegaMek from Support Vehicles up to WarShips. It also allows printing record sheets for single or multiple units.
Java
Issues
- 5
- 0
Adding arms not recognised as change to mech
#1609 opened by SerBeardian - 1
BA Flamers want a Fusion or Fission engine, causing Flamer BA to be invalid
#1607 opened by KaiserFalk - 0
Armor pips don't render in the right place on tripod mechs with Shields
#1605 opened by pavelbraginskiy - 2
Vehicle Sponson Turret missing for Support Vehicles
#1604 opened by HammerGS - 4
- 1
- 0
Mech names with diacritics not displaying correctly
#1602 opened by watts11 - 0
Aero damage of RISC Hyper Laser
#1600 opened by adamantsteel90 - 0
Save MUL file from inside MML
#1592 opened by HammerGS - 0
Cargo containers should be bays, not equipment
#1594 opened by Saklad5 - 1
Pulse Laser Weight Problem
#1593 opened by Shade-Zaku - 2
- 5
[0.49.20+] Difficulty saving Battle Armor units
#1558 opened by mhjacks - 1
- 1
BA Taser/Se'irim MML issue. Error when trying to change tech base of Se'irim for customization
#1576 opened by TalRaziid - 1
Nightly: megameklab-startup not working
#1587 opened by repligator - 1
RFE: Display heat dissipation with radical heat sinks
#1584 opened by pavelbraginskiy - 1
- 0
- 0
RFE: Transfer MUL Name to PDF File Name
#1581 opened by HammerGS - 2
Large number of Compact Heat Sinks
#1575 opened by adamantsteel90 - 4
RFE: Advanced Pilot Interfaces
#1555 opened by Saklad5 - 2
- 0
[50.0] Special Characters Displaying Incorrectly
#1571 opened by renanksan - 2
Cannot load gun emplacments
#1570 opened by evanger - 0
PDF extension not getting added.
#1565 opened by HammerGS - 1
Bug: patchwork setting on the mech calculates weight of armor as if the type of armor is the armor on the head location regardless of the actual armor type
#1561 opened by binaryspica - 0
[RFE] - Display Quirk Point Costs, and Balance
#1512 opened by Thom293 - 0
Record Sheet Preview
#1552 opened by pavelbraginskiy - 0
Clicking the up or down arrow next to fuel points on a space station causes an NPE
#1546 opened by repligator - 0
EDP armor breaks validation
#1541 opened by Xeno426 - 1
BUG: No suitable method found for createIcon(Image,Camouflage,JLabel,Entity)
#1539 opened by HammerGS - 1
- 1
Cannot armoring (armored components) Shields.
#1536 opened by adamantsteel90 - 0
Arrow IV Non-Homing missile (air-launched version) appears in Infantry Artillery selection
#1533 opened by renanksan - 0
- 1
- 2
Validation accepts negative unnallocated armor points
#1527 opened by renanksan - 0
Super Heavy Costs and more.
#1523 opened by Logajam - 1
Battle Armor modular weapon mounts are missing from the editor entirely
#1522 opened by Lincolnator42069 - 1
[RFE] Editable Turrets/Gun Emplacements
#1518 opened by repligator - 0
- 0
[RFE] Export for Discord Option
#1513 opened by Thom293 - 0
Incorrect Calculation for Patchwork Armor.
#1516 opened by BoloNike - 2
RFE: Add a "Custom" Filter to show only my customs
#1508 opened by Thom293 - 4
MekLab is counting armor crit slots as extra tons of armor when costing units
#1502 opened by sirbayer - 0
Tube Artillery is Mountable on Aerospace
#1501 opened by Logajam - 0
- 3