Megasteakman/MegaMocapVR

Camera split issue

k0123hj opened this issue · 1 comments

  1. When player Pawn controller ID and Player Index are 0, the tracker is not shown.
  2. When player Pawn controller ID and Player Index are 1, the tracker is shown(I still can't solve the input issue tho, currently using delay function), however, the display is split half up and down, up is spectator camera, and down, I guess it looks like a camera from VRMocap_PlayerPawnBP ..

I don't know how to fix this problem, please help me,, many thanks.

Sorry to hear you are having this issue, but I can't replicate the problem. Are you auto-possesing the player pawn with an index of 0? That typically works for me. There's also an included game mode you can use if you are having problems.

In your Project Settings, find Maps & Modes and uncheck 'Use Splitscreen' if you want to have multiple players active without dividing the screen. Hope this helps!