/Public-BO2-Mods

GSC Scripts and Configuration files for PotZombies or to be used as a template.

Primary LanguageGSC

Introduction

THIS IS A FORK OF https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Configuration%20Mod

NOTE: Pre-compiled folder contains several required dependencies that you'll need even if you decide to compile it by yourself.

Drag 'N' Drop install available here (Outdated until custom scripts execution are fixed properly): https://github.com/MeguminBOT/Public-BO2-Mods/releases

If you want to test all the features added here, Then open Plutonium BO2 and join the following server:

[EU Nordic] PotZombies: The Hardest Server_NOBANK Currently down for an unforseeable future

The two main goals of this fork:

1. A script compilation that's easy to tweak or to help inexperienced people host their own server with ZERO scripting knowledge

2. If used with no tweaking then it replicates a much Harder and more challenging Zombies experience with B01 feeling by removing the Bank and persistent upgrades.

What's added? (More features have been added, updating list when everything works as it should)

Added GSC features/Tweaks List (Works directly after download if downloading pre-compiled GSC and dedicated_zm.cfg files)

HUD: Zombie Counter -- //Credits ?? Not sure where I got it from in the first place.

HUD: Shield Durability -- //Credits to teh-bandit and TomasFreeman15 for the script and tweaked HUD icons. https://forum.plutonium.pw/topic/12990/release-shield-durability-in-hud

HUD: Timers showing Total Time spent and Round Time. -- //Credits to Jbleezy: https://github.com/Jbleezy/BO2-Reimagined

HUD: Names for different locations on the map. -- //Credits to Jbleezy: https://github.com/Jbleezy/BO2-Reimagined

HUD: Health Bar. -- //Credits to Jbleezy: https://github.com/Jbleezy/BO2-Reimagined

HUD: Hitmarkers -- //Credits to mjkzy: https://github.com/mjkzy/BO2-ZM-Hitmarkers

HUD: Highest Round Tracker -- //Credits to Cahz: https://forum.plutonium.pw/topic/3649/release-zm-highest-round-tracker-updated-3-13-2020

Visual: Remove FOG and Depth of Field from the map. -- //Credits to teh-bandit: https://github.com/teh-bandit/bo2-scripts 

Tweaks: Quick Revive gives a small boost to Health Regeneration -- //Credits to teh-bandit: https://github.com/teh-bandit/bo2-scripts

Tweaks: Melee Lunging disabled. -- //Credits to Jbleezy: https://github.com/Jbleezy/BO2-Reimagined

Tweaks: Friendly Fire enabled. (Doesn't damage your allies) -- //Credits to Jbleezy: https://github.com/Jbleezy/BO2-Reimagined

Tweaks: Black Ops 4 Zombie Health values (Health doesn't increase after round 35) -- //Credits to teh-bandit: https://github.com/teh-bandit/bo2-scripts

Tweaks: Players joining late gain some bonus points -- //Credits to Ashton Biehl: https://forum.plutonium.pw/topic/1061/release-set-money-for-late-people-joining

Feature: Drop your weapon on the ground by holding down the "Melee" button for few seconds -- //Credits to teh-bandit: https://github.com/teh-bandit/bo2-scripts

**Currently disabled** Feature: Inspect your weapon by holding down the "Use" button for few seconds -- //Credits to teh-bandit: https://github.com/teh-bandit/bo2-scripts

NOTE: I won't add any scripts that will auto build easter egg stuff for you or grant mod menu hack commands since I consider these cheating

Future goals: Make most script toggle-able through dedicated_zm.cfg without making the server unstable. If you want FOG enabled, you'll currently have to disable them inside _clientids.gsc and compile it yourself. Will be toggle-able inside dedicated_zm.cfg soon

Quick Credits:

JezuzLizard - The configuration mod

teh-bandit - Shield Durability / BO4 Health Values / FOG and DOF Removal / Quick Revive HP Regen Boost / Drop and Inspect Weapon scripts

Jbleezy - Current zone / Timer scripts

mjkzy - Hitmarkers script

TomasFreeman15 - For improving the Shield Durability by adding correct shield icons to the HUD

Cahz - Highest Round Tracker

Ashton Biehl - Set Money For Late People Joining

For the source code of the scripts I've taken, check the features list. If these aren't the original credits for each script function, do a push request with the correct credits, thanks!

When if you're new and find all the text overwhelming when opening up the cfg file or decompiled gsc. Then download and use Notepad++ instead and hover over the language tab inside the program, navigate to C and select C# or C++. Now most functions should be colour coded and easier to lookthrough.