Pinned Repositories
basic_cutscene_creator
Simple modification which allow interactive cutscene creation in gzdoom.
Brootal-Doomb
Brutal Doom but with fresh flavour
Doom_AI_Amplifier
fast_effects_template
fully_3d_platform
Example of realization for full 3D movings platform for Gzdoom.
gzdoom
GZDoom adds an OpenGL renderer to the ZDoom source port.
gzdoom-2d-OOP
Gzdoom 2D drawer with a pinch of OOP.
gzdoom_modeldef_creator
It read md3 model file and create, almost, ready to use MODELDEF definition from it
MekBoss
Config files for my GitHub profile.
Zscript_simple_weather
Simple zscript weather effects realization
MekBoss's Repositories
MekBoss/Zscript_simple_weather
Simple zscript weather effects realization
MekBoss/Brootal-Doomb
Brutal Doom but with fresh flavour
MekBoss/Doom_AI_Amplifier
MekBoss/fully_3d_platform
Example of realization for full 3D movings platform for Gzdoom.
MekBoss/gzdoom-2d-OOP
Gzdoom 2D drawer with a pinch of OOP.
MekBoss/basic_cutscene_creator
Simple modification which allow interactive cutscene creation in gzdoom.
MekBoss/fast_effects_template
MekBoss/gzdoom
GZDoom adds an OpenGL renderer to the ZDoom source port.
MekBoss/gzdoom_modeldef_creator
It read md3 model file and create, almost, ready to use MODELDEF definition from it
MekBoss/MekBoss
Config files for my GitHub profile.
MekBoss/Project_Brutality_zscript
Test fork which attemp to export decorate based spaghetti code to zscript based spaghetti code
MekBoss/Stopsignals_Beastiary
Some code which used sprites from here https://forum.zdoom.org/viewtopic.php?f=37&t=66132
MekBoss/test_ground
Map + some scripts which helps to test Gzdsoom mods
MekBoss/vector_array
MekBoss/ZScript_Basics
ZScript entry guide
MekBoss/zscript_json_parser
JSON parser written entirely in Zscript
MekBoss/ZSWin
ZScript Windows is a Windowing GUI Interface for (G)ZDoom