Pinned Repositories
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
AudioVisualizer-Basic
Audio Visualizer for Unity using AudioListener.GetSpectrumData
CascLib
An open-source implementation of library for reading CASC storage from Blizzard games since 2014
Emerald
googleads-mobile-unity
Official Unity Plugin for the Google Mobile Ads SDK
GrassBending
A replacement for Unity's terrain grass shader with alpha blended rendering and touch bending effect
kcp
:zap: KCP - A Fast and Reliable ARQ Protocol
MengChang
mir2
Legend of Mir 2 - Official Public Crystal Source
Mojoc
A cross-platform, open-source, pure C game engine for mobile game.
MengQidaNa's Repositories
MengQidaNa/DeepFaceLab
DeepFaceLab is a tool that utilizes machine learning to replace faces in videos. Includes prebuilt ready to work standalone Windows 7,8,10 binary (look readme.md).
MengQidaNa/mir2
Legend of Mir 2 - Official Public Crystal Source
MengQidaNa/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
MengQidaNa/AudioVisualizer-Basic
Audio Visualizer for Unity using AudioListener.GetSpectrumData
MengQidaNa/CascLib
An open-source implementation of library for reading CASC storage from Blizzard games since 2014
MengQidaNa/Emerald
MengQidaNa/googleads-mobile-unity
Official Unity Plugin for the Google Mobile Ads SDK
MengQidaNa/GrassBending
A replacement for Unity's terrain grass shader with alpha blended rendering and touch bending effect
MengQidaNa/kcp
:zap: KCP - A Fast and Reliable ARQ Protocol
MengQidaNa/MengChang
MengQidaNa/Mojoc
A cross-platform, open-source, pure C game engine for mobile game.
MengQidaNa/ProjectKaya
Project Kaya for mobile game platform
MengQidaNa/RadialProgressBar
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
MengQidaNa/RPGCore
RPGCore is a toolkit for producing RPG games and mechanics for Unity.
MengQidaNa/SkillAreaDisplay
类似王者荣耀技能范围指示器
MengQidaNa/Unity-MPipeline
Customized High-Quality Rendering Pipeline in Unity3D
MengQidaNa/wowedit_unity
An attempt at recreating the World of Warcraft Editor used by Blizzard Entertainment to create the environments for the game. My version's purpose is for the aiding of creating machinima / Creating custom environments using WoW's assets / exporting models etc. (Unity 2018.1.0f2 Project)
MengQidaNa/wzl
C#代码读取热血传奇wzl资源客户端的完美代码。(qq群554031681)我的qq:3292175891