Issues
- 0
Implement a CI pipeline
#55 opened by MeoMix - 0
Zooming and then switching between crater/nest view results in gray viewport area momentarily
#54 opened by MeoMix - 0
- 1
food gets stuck in the air
#18 opened by MeoMix - 0
- 1
Audit "Reset Sandbox" and confirm all entities/resources being removed and all Locals reset
#44 opened by MeoMix - 2
Scene inspector
#36 opened by Kilbukas - 0
Heart emote doesn't despawn when FFWing
#48 opened by MeoMix - 0
Run UI updates on separate thread
#51 opened by MeoMix - 0
- 1
- 0
Revisit event handling inside of SimulationUpdate and use of `run_if` conditions once Bevy addresses underlying issues
#46 opened by MeoMix - 0
- 0
Not all assets are eagerly loaded
#43 opened by MeoMix - 0
Disabling CameraPlugin/CoreUIPlugin/StoryUIPlugin should not result in app panic
#45 opened by MeoMix - 0
- 1
- 0
- 0
- 0
The process for rendering/re-rendering a given View should be consistent across views.
#29 opened by MeoMix - 0
- 0
Remove rendering systems from app when they aren't relevant to the currently shown view state.
#40 opened by MeoMix - 2
Pheromone UI loads incorrectly
#33 opened by MeoMix - 1
Don't use `init_resource::<Events<T>>` in scenarios where `add_event` is sufficient
#38 opened by MeoMix - 0
- 1
- 0
- 0
Don't store Emote on Ant's model entity
#30 opened by MeoMix - 1
enforce better separation of view/model layer
#21 opened by MeoMix - 0
Add settings dialog
#12 opened by MeoMix - 1
- 0
Infinite Food Glitch
#22 opened by MeoMix - 0
Rendering systems should run at 60 or 120 FPS (but internal systems still run at ~6 TPS)
#6 opened by MeoMix - 1
- 0
Performance profile large amount of ants
#14 opened by MeoMix - 1
egui implementation
#19 opened by MeoMix - 1
- 1
FixedTimestep pauses when tab is not focused but time does not fast forward when re-focused
#8 opened by MeoMix - 0
- 1
Get custom domain for Symbiants
#4 opened by MeoMix - 0
Double-check HDPI
#13 opened by MeoMix - 1
Add zoom/pan viewport support
#10 opened by MeoMix - 0
Add versioning support for local storage
#11 opened by MeoMix - 0
- 1
World state is not saving periodically
#2 opened by MeoMix - 0
Ant's should collide with falling sand
#5 opened by MeoMix - 0
Establish good production release workflow
#3 opened by MeoMix