Surface transform
MephestoKhaan opened this issue · 0 comments
MephestoKhaan commented
Currently the CylinderSurface depends on the Grip of the Ghost to calculate its global position.
Should we use the Grabbable instead?
MephestoKhaan opened this issue · 0 comments
Currently the CylinderSurface depends on the Grip of the Ghost to calculate its global position.
Should we use the Grabbable instead?