Issues
- 2
Pose record for scaled objects
#49 opened by iAcolyte - 1
Hand Physics Issues
#47 opened by downtown76 - 1
IsFingerHighConfidence in SkeletonDataProviderOVR returns true by default
#45 opened by sohailshafiiWk - 1
Private _grabPoints
#46 opened by uurha - 1
- 9
Unity 2020.3 Integration
#39 opened by Aoost - 0
GrabFlexThreshold needed?
#44 opened by MephestoKhaan - 2
Have pure "object to hand" snap mode
#42 opened by sohailshafiiWk - 5
Minor suggestions
#41 opened by sohailshafiiWk - 0
Setup wizard
#43 opened by MephestoKhaan - 1
Decouple Grabbable from BaseGrabber
#40 opened by sohailshafiiWk - 2
Generate hand animations
#4 opened by MephestoKhaan - 1
Ghost joints editor
#38 opened by MephestoKhaan - 1
Store the raw poses
#35 opened by MephestoKhaan - 1
Generate samples
#28 opened by MephestoKhaan - 2
3D Objects for the samples
#29 opened by MephestoKhaan - 1
Double hand grab
#2 opened by MephestoKhaan - 1
Hand mirroring
#9 opened by MephestoKhaan - 2
Check Oculus pose avatars system
#19 opened by MephestoKhaan - 1
Hand Scaling
#26 opened by MephestoKhaan - 1
Generate documentation
#27 opened by MephestoKhaan - 2
Can't find CanMove option
#37 opened by JoaoM07 - 4
?use of HandPosing without Oculus Link
#36 opened by JoaoM07 - 0
Deliver on Asset Store
#34 opened by MephestoKhaan - 1
Support other grabbers
#14 opened by MephestoKhaan - 1
Generate sample
#18 opened by MephestoKhaan - 1
Fixed objects
#1 opened by MephestoKhaan - 1
Grabber/Grabbable interface
#6 opened by MephestoKhaan - 1
Decouple OVR
#12 opened by MephestoKhaan - 1
Support other volumes
#10 opened by MephestoKhaan - 0
Deliver as a unity package
#23 opened by MephestoKhaan - 0
Surface transform
#33 opened by MephestoKhaan - 1
Full support with XR integration
#22 opened by MephestoKhaan - 1
Hands Sliding
#17 opened by MephestoKhaan - 2
Joints support
#15 opened by MephestoKhaan - 1
Grip recalculation
#30 opened by MephestoKhaan - 2
Physics snap happens too late
#31 opened by MephestoKhaan - 0
Use Pose instead of tuples
#32 opened by MephestoKhaan - 2
Last commit broke hand tracking
#25 opened by A1igator - 3
- 6
Hand tracking mostly doesn't work for fingers
#21 opened by Anicrof - 0
- 0
Consider store poses as animations
#13 opened by MephestoKhaan - 1
Undo hand offset
#3 opened by MephestoKhaan - 0
Consider finger snapshot autoadjust
#5 opened by MephestoKhaan - 0
Free up some bones
#11 opened by MephestoKhaan - 1
Consider IK
#7 opened by MephestoKhaan - 0
Hands inversion
#8 opened by MephestoKhaan