Bandai RX-78 core for MiSTer FPGA by Pierco (Pierre Cornier) & Alanswx (Alan Steremberg).
I would like to thank Reenthused (Johnny Blanchard) and Hubz (Dustin Hubbard) for their help and for taking their RX-78 apart for me.
There's no cassette support yet.
For 32k cartridge support, please activate the EXT RAM in OSD.
To do list:
- Fix the choppy sound on Gundam title screen.
- Add cassette support and ADC in.
- Add game identification mechanism to support for different joystick mappings.
- Identify & implement the missing I/O ports.
- VGA output works but hsync timing seems wrong.
Z and X to start and move; Space to pick up and put down
Q1 = Home or Backspace; Q2 = \ or End; ZXCV to rotate player; Arrows to rotate view; Middle row or Ctrl to choose a club; Alt or Space to shoot; Enter to abandon hole.
PgUp = 1 or \ = 2. Space to start; Ctrl to accelerate; Left-Right to move
Use either Z,X,Space; or Left,Right,Alt or Joystick
This game has an audio bug on the title screen.
Home = Yes; Backspace = No;Q4 = - or 9; Q5 = \ or pgDn or PgUp; Space to start
Wait for small beep. Press Space(keyboard) or S(joystick). Press G.
Press Enter. Answer questions. Press Space to begin. Arrows to drive
Press Space to begin and fire. QWEADZXC to steer. S toggle guidance system.
Ctrl to attack; Arrows to move
1 player: Use P[];./ticPGDN to move, Space to fire. 2 players: P1 use Arrows,Ctrl,Alt; P2 use RDFGAS
- https://archive.org/download/rx-78-mister (games)
- https://github.com/tautologico/common-src-project
- http://takeda-toshiya.my.coocan.jp/
- https://25yg7xnxvowpxahhot33jvnbmq-ac5fdsxevxq4s5y-my-coocan.translate.goog/rx78/tech.html
- https://www.gamingalexandria.com/wp/2021/02/bandai-rx-78-gundam-computer-games-preserved/
- http://takeda-toshiya.my.coocan.jp/rx78/index.html
ROM disassembly: https://onlinedisassembler.com/odaweb/BKu6rvkL
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