#About
Basic game in OpenGL and C++
Originally submitted as part of Trinity College coursework
This is an effort to rewrite the submitted project with the goals of making the code easier to read and run faster
#Requirements
To compile this project you must tell your compile to include the Include directory.
Your compiler must also know where to find OpenGL, glew and GLFW libraries.
#Implemented features:
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User controllable avatar and camera
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Loading and displaying several textured models at once
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Multiple models can share the same vertex, UV and texture data, significantly saving on memory usage and loading times
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Simple physics
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Lighting
#Issues
Collision detection can sometimes fail and cause the player to get stuck in walls