Pinned Repositories
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
fxcd
HLSL Decompiler forked Quon. It's originally forked from 3Dmigoto.
luci-app-ssr-plus
openwrt luci-app-ssr-plus backup
renderdoc
RenderDoc is a stand-alone graphics debugging tool.
UnityCharacterRender_SeparableSubsurfaceScatter
Unity_SeparableSubsurfaceScatter
UnitySocketProtobuf3Demo
主要实现了用Unity对接了Leaf服务器。其次带了些小工具。
XCodeEditor-for-Unity
XCode 4 project editor for Unity3D postprocess.
Zygisk-Il2CppDumper
Using Zygisk to dump il2cpp data at runtime
MikeJinhua's Repositories
MikeJinhua/UnitySocketProtobuf3Demo
主要实现了用Unity对接了Leaf服务器。其次带了些小工具。
MikeJinhua/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
MikeJinhua/CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
MikeJinhua/fxcd
HLSL Decompiler forked Quon. It's originally forked from 3Dmigoto.
MikeJinhua/luci-app-ssr-plus
openwrt luci-app-ssr-plus backup
MikeJinhua/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
MikeJinhua/UnityCharacterRender_SeparableSubsurfaceScatter
Unity_SeparableSubsurfaceScatter
MikeJinhua/XCodeEditor-for-Unity
XCode 4 project editor for Unity3D postprocess.
MikeJinhua/Zygisk-Il2CppDumper
Using Zygisk to dump il2cpp data at runtime
MikeJinhua/go-common
嘘,不要问!我也不清楚这些是啥…