Issues
- 2
all .cs files with namespace GdUnit3 are missing (were present in v2.2.6, gone since v2.3.0)
#393 opened by AD1337 - 1
assert_signal does not detect emitted signal
#392 opened by kaiharuto - 1
GD-390: Tests hang when godot.log is not found
#390 opened by shadowbitdev - 1
Best way to reuse mocks across several tests?
#388 opened by paintedsky - 2
GD-379: Documentation: non existing function `Fuzzers.random_rangei()` in example
#379 opened by ACG8 - 5
GD-376: Mocking of a class that uses a custom constructor fails if the argument contains `func` in its name
#376 opened by lars-hoeck - 0
- 3
GD-375: Add code coverage metrixs
#375 opened by CameronJett - 3
GD-377: Cant assert equal for PoolTypeArray
#377 opened by lars-hoeck - 0
GD-369: Failure message are incorrectly colored
#369 opened by MikeSchulze - 0
- 0
GD-370: Spy on a function with return type `Variant` does return any value
#370 opened by MikeSchulze - 0
- 0
GD-353: Update GdUnit Documentation to v2.4.0
#353 opened by MikeSchulze - 1
GD-363: Update Documentation, Is class_name on scripts a hard requirement?
#363 opened by MikeSchulze - 0
GD-351: Scene runner's mouse simulation doesn't trigger drag & drop functions
#351 opened by MonaCage - 0
GD-362: Spy on a implemented virtual function like `_input` is not working
#362 opened by MikeSchulze - 0
- 2
- 0
- 0
GD-350: Spinner continues spinning after tests have stopped when debugging a single parameterised test
#350 opened by ZodmanPerth - 2
- 7
- 0
GD-345: Adding an option to configure the collapse behavior of the inspection tree
#345 opened by MikeSchulze - 0
GD-335: mock a SceneTree returns <null>
#335 opened by MikeSchulze - 1
GD-341: Using a dictionary parameter in parameterized tests results into a runtime error
#341 opened by ZodmanPerth - 0
- 2
GD-337: Start an individual parameterised test from the GdUnit3 tab context menu
#337 opened by ZodmanPerth - 0
- 4
- 1
Godot 4 support?
#332 opened by nightblade9 - 7
- 2
- 0
- 1
GD-325: Common class names cause naming collisions
#325 opened by rgson - 0
- 0
GD-320: Add support for parameterized tests
#320 opened by MikeSchulze - 0
GD-318: assert_signal is not working correctly
#318 opened by MikeSchulze - 0
GD-310: Add Godot 3.5 support
#310 opened by MikeSchulze - 2
Add hint to restart or reload current project
#311 opened by DATADEER - 6
GD-303: Improve reporting for array_asserts
#303 opened by FeralBytes - 0
GD-305: `assert_str` ends in json parsing error when value contains a pipe character (`|`)
#305 opened by MikeSchulze - 0
GD-295: Create workflow for pullrequest
#295 opened by MikeSchulze - 1
GD-293: EditorPlugin object leak
#293 opened by Rubonnek - 2
- 7
GD-289: Spy do not copies initalizied variables
#289 opened by MikeSchulze - 3
Run Tests on Device
#283 opened by FeralBytes - 0
- 0
GD-285: Exclude cs project files from the plugin
#285 opened by MikeSchulze - 2
assert_null()
#284 opened by FeralBytes