/SuperMeatyController2D

2d character controller inspired by Super Meat Boy

Primary LanguageC#

SuperMeatyController2D

A unity controller project inspired off of Super Meat Boy style platformer controlls. Rather than focusing on creative and odd ways of implementing platformer controlls, this unity project focuses on how the controlls feel.

To Use

Clone the project in your desktop. Launch Unity and select open new project. Browse to where you store your cloned projects and open that folder, then launch the project.

How to use

Code may be a little bit messy, feel free to fix it up. All character controllers are in CharacterController2D.cs. Open the demo scene and try it for yourself.

Feedback

Post feedback on this reprository or on this topic on Reddit: http://www.reddit.com/r/Unity2D/comments/22vlri/super_meat_boy_inspired_physics_character/

Demo

Legacy Version: https://dl.dropboxusercontent.com/u/63821265/WebPlayerBuilds/Builds.html

Tinker Version: Comming Soon