A unity controller project inspired off of Super Meat Boy style platformer controlls. Rather than focusing on creative and odd ways of implementing platformer controlls, this unity project focuses on how the controlls feel.
Clone the project in your desktop. Launch Unity and select open new project. Browse to where you store your cloned projects and open that folder, then launch the project.
Code may be a little bit messy, feel free to fix it up. All character controllers are in CharacterController2D.cs. Open the demo scene and try it for yourself.
Post feedback on this reprository or on this topic on Reddit: http://www.reddit.com/r/Unity2D/comments/22vlri/super_meat_boy_inspired_physics_character/
Legacy Version: https://dl.dropboxusercontent.com/u/63821265/WebPlayerBuilds/Builds.html
Tinker Version: Comming Soon