#WIP - this project is under development.
Entity engine in AS3
- 2 compile argument: debug, release.
- you can define your entities.
- you can add your managers. (managers represents entity engine subsistems.)
- start stop processes.
- manage tasks in processes.
- entities are managed as lists.
- you can create your own listObjects with custom functions. (add, getNext, remove...)
- you implement interfaces for diferent entety funcitons.
- framewor will automaticaly manage entity lists by interfaces.
- you will be able to inject any interface list in your tasks and managers.
- build in, optional rewind, stop, replay features. (awersome for debugging)
- Entity
- Component
- custom data objects. (with 2 cempile arguments for value seting)
- Engine
- Process - timer and enterFrame. (start, pause, resume, stop)
- Task(add, add, stop, remove)
- Script.
- Manager.