Questions about Progress, Interaction and Efficiency
simon-lund opened this issue · 2 comments
simon-lund commented
Hello,
I have several questions regarding progress, interactions and efficiency of Voyager.
Progress
- Does it eventually unlock the full tech tree?
- How far has it advanced in general?
Interaction
- Does it interact with villagers for trading?
- Does it build more complex infrastructure?
Efficiency
- Does it optimize its steps towards a task? (e.g. shortest path)
- How does the number of errors during programming increase in relation to the difficulty of the task? (e.g. linearly, exponentially)
- Does it persist map information? (e.g. tunnel entrances, resources, etc.)
- Can it "see" beyond the line of sight? You mentionend 32 blocks in the paper and I was wondering if this includes blocks behind other blocks, i.e. blocks which cannot be seen by human players.
Best
Simon
github-actions commented
This issue is stale because it has been open for 30 days with no activity.
github-actions commented
This issue was closed because it has been inactive for 14 days since being marked as stale.