Papers

1999

  • 1999-SIGGRAPH-A morphable model for the synthesis of 3d faces (3DMM)

2017

  • 2017-SIGGRAPH Asia-Learning a model of facial shape and expression from 4D scans (#FLAME, #3DMM)

2020

  • 2020-NIPS-Multiview neural surface reconstruction by disentangling geometry and appearance
  • 2020-3D Morphable Face Models—Past, Present, and Future (#Survey)
  • 2020-MM-A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild (Wav2lip)

2021

  • 2021-CVPR-Dynamic neural radiance fields for monocular 4d facial avatar reconstruction (#NeRFACE, pioneer work)
  • 2021-ICCV-Nerfies: Deformable neural radiance fields
  • 2021-ICCV-SNARF: Differentiable forward skinning for animating non-rigid neural implicit shapes
  • 2021.06-Hypernerf: A higher-dimensional representation for topologically varying neural radiance fields

2022

  • 2022-CVPR-I M Avatar: Implicit Morphable Head Avatars from Videos
  • 2022-CVPR-Structured Local Radiance Fields for Human Avatar Modeling (#Survey)
  • RigNeRF: Fully Controllable Neural 3D Portraits
  • 2022-NeuMan: Neural Human Radiance Field From a Single Video (Deformable NeRF)
  • 2022-CVPR-Humannerf: Free-viewpoint rendering of moving people from monocular video (Deformable NeRF)

Blogs