Tianyu Liu kingcrimsontianyu@gmail.com 2015-2016
Quarter Life (QL) is a first-person adventure game and my personal side project. The underlying engine is Unreal (version 4.15.3). My inspiration comes from Half Life 2, Portal 1/2, Bioshock 1/2, Prey (2017), Witcher 3, Shadow Warrior 1/2, Unreal Tournament, Doom (2016) and Doom 3, Quake Champions.
Game elements currently being implemented include
- Weapon
- Gravity gun originating from Half life 2.
- Portal gun originating from Portal 1/2.
- Recycler grenade originating from Prey (2017).
- Super power
- Mimic Matter originating from Prey (2017), letting player morph into physical objects.
- Za Warudo (the world) originating from manga/anime JoJo's Bizarre Adventure, stopping time for a short period.
This git repo contains C++ source codes that establish the main game mechanics. The blueprint scripts and game data are not included. The use of blueprint scripts is kept to the minimum.