/OpenCL-Project-GameOfLife

A comparison between a serial implementation of Game of Life with a serial algorithm and a parallel one using OpenCL, created for a college project.

Primary LanguageC++MIT LicenseMIT

OpenCL-Project-GameOfLife

A comparison between a serial implementation of Game of Life with a serial algorithm and a parallel one using OpenCL, created for a college project.

Special thanks to Gabriele for the support about OpenCL debugging.

Requirements

How to build

Use CMake to create and build the project or create a project yourself using the sources in the src directory. Remember to set the working directory of the project on src folder, or copy the kernel in the same directory of the binary because the main program require kernel.cl file, is loaded at running time and of course you have to manage the OpenCL stuff anyway.

Documentation

Project informations and considerations.

Credits

CMake module for OpenCL was found here: https://gitorious.org/findopencl.

License

The MIT License (MIT)

Copyright (c) 2014 Mirco

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.