Map and level files for Syndicate Wars Port.
Syndicate Wars Port, alternative binary for the classic Bullfrog game.
Alongside fixes to the game executable code, an updated set of assets is required to use the full potential of the code fixes.
This repository contains the original maps and levels developed by Bullfrog, with additional fixes applied to the files by fan community.
Download the release swars-levels-*.zip
file. Copy the extracted
LEVELS
and MAPS
folders to a previous Syndicate Wars Port installation,
replacing the existing files.
To build Syndicate Wars Levels, use the following steps:
- go into the directory with
swars-levels
source release - do
autoreconf -if
to create build scripts from templates - do
./configure
to make the build scripts find required dependencies - do
make
to build release versions of data files - do
make install
to copy the files intoswars
installation folder
You should now have the latest maps and levels on your installation folder.
Note that at the moment no files are really built, they are just copied. So while this will change at some point, currently just copying the files from source release would work as well.
Here are specific commands required to build the levels on Ubuntu linux.
Download the swars-levels
source release, and extract it somewhere.
Go to that folder, and generate build scripts from templates using autotools:
autoreconf -ivf
Next, proceed with the build steps; we will do that in a separate folder.
mkdir -p release; cd release
../configure
make V=1
The V=1
variable makes make
print each command it executes, which makes
diagnosing issues easier.
You can use make install
to add the files to your installation, or copy
them to a new folder from which you may copy them manually.
To copy output files to a pkg
folder, creating proper sub-folders for
release, use:
make V=1 DESTDIR=$PWD/pkg install
That's it, now you have the leval and map files ready.
That's all. See more documentation in Syndicate Wars Port repo.