Flags:
- I designed the Viminian flag to be reflective of a rural landscape - a blue bar for the sky, a yellow bar for wheat, and a green bar for a fertile meadow... or something.
- I designed the Suran flag to be a very abstracted map of the country itself.
- I designed the Nanese flag to be represent a river flowing through a lush jungle, and the white circle represents rice.
Religious Icons:
- I designed the Irreanism logo to be two opposing arrows representing the "great conflict between good and evil" (I was out of ideas...).
- I reused the star of David for Gelalhát, to represent the "six gods" of Gelalhát.
- Jippirism:
- Blue circle representing Almea - "Jippir is the god of the world. He is present in every location."
- White dot at the top of the circle representing the Tej - "Those who hear Jippir form a new nation, above any existing nation, and a new family, above any existing family."
- "Typical exports from Eretald were wine, weapons, silk, tobacco, and olive oil (ie. the region produces an excess of FRUIT, SILK, and TOBACCO); from Xengiman, gold, linen, lace, perfumes, medicines, and hard cider." (PRECIOUS METALS? COTTON? OPIUM? FRUIT?) per http://www.almeopedia.com/almeo.html?Xazno
- http://www.almeopedia.com/almeo.html?silk implies Silk only exists in Eretald, Dhekhnam, and Belesao (Arcel).
- http://www.almeopedia.com/almeo.html?Tea tea is from Arcel.
- http://www.almeopedia.com/almeo.html?coffee coffee is from... tropical Erelae?
- http://www.almeopedia.com/almeo.html?%C5%A0ura "the chief goods they bought were Šureni wine as well as re-exported spices and horses;" (ie. FRUIT, CATTLE) but I will also temporarily include (TIMBER) so the world has a source of timber...
- Todo: what do these believe?: Kebri
- common/countries.txt
- common/countries/Xxx.txt
- Including Color
- history/countries/XXX - xxx.txt
- Capital, culture, religion
- history/provinces/almea/ (add core info to provinces)
- history/pops/3480.1.1/Xxx.txt
- localization/verduria.csv (add XXX and XXX_ADJ keys)
- gfx/flags/ (add the 5 flags)
- map/default.map (max_provinces, and also sea_starts if applicable)
- map/definition.csv
- map/provinces.bmp
- map/positions.txt, climate.txt, continent.txt, region.txt
- copy file over to provinces/almea/...
- make sure pops are updated
- localization/verduria.csv
# XXX - 400% -> 100%
XXX = {
aristocrats = {
culture = viminian
religion = cadhinoran
size = 1%
}
clergymen = {
culture = viminian
religion = cadhinoran
size = 1%
}
artisans = {
culture = viminian
religion = cadhinoran
size = 5%
}
soldiers = {
culture = viminian
religion = cadhinoran
size = 1%
}
officers = {
culture = viminian
religion = cadhinoran
size = 0.1%
}
farmers = {
culture = viminian
religion = cadhinoran
size = 91.9%
}
}