/F1RE

Modding Framework Demo: Fallout 1

BSD Zero Clause License0BSD

F1RE


Demo of using the Modding Framework for Fallout 1

Languages

The goal is for Fallout 1 to have two available languages for authoring mods:

  1. C++
  2. Lua

Goals

Soon...

  • Events

    • Game system start
    • New game start
    • Load game
    • Save game
    • Enter new map
    • Item picked up
    • Item dropped
  • Things you can do...

    • Change player name/age
    • Change player stats
    • Modify player's inventory

One day...

  • Scripting Engine

    • Invoke script functions
    • Hook script function calls
    • Implement new script functions
  • And...

    • Actually useful things...