Issues
- 6
- 4
sudo pip gave the following issue
#55 opened - 4
Normals are not properly oriented
#48 opened - 4
Fallback normal texture is not applied
#47 opened - 5
- 4
- 5
.gltf file couldn’t load
#40 opened - 3
- 12
- 5
Nodes have wrong transformation
#34 opened - 2
Mesh has invalid or extra triangles
#33 opened - 1
Add look_at() in gltf-viewer
#32 opened - 5
- 0
Add support for tangents in vertex data
#30 opened - 0
Add support for emission
#29 opened - 0
Add support for normal maps
#28 opened - 0
Only one root bone is exported
#27 opened - 0
Add support for object-level animations
#26 opened - 1
Bones no effect on mesh.
#25 opened - 0
Viewer: Add support for spot light cone
#24 opened - 0
Fix axis conversion
#23 opened - 0
- 0
- 0
gltf-viewer: Disable model-cache
#20 opened - 1
- 1
KHR_lights_punctual: Support intensity
#18 opened - 2
KHR_lights_punctual: Support range
#17 opened - 0
Package is missing metadata
#16 opened - 1
invalid continuation byte
#11 opened - 0
KeyError: 'skeleton'
#10 opened - 0
Add support for KHR_materials_unlit
#9 opened - 0
Add support for Morph Targets
#8 opened - 0
Support bone parents
#79 opened - 1
Add API for loading glTF files
#7 opened - 1
Add support for KHR_lights_punctual
#6 opened - 1
Convert from Y-Up to Z-Up
#5 opened - 0
Support binary glTF
#4 opened - 0
Support non-embedded resources
#3 opened - 1
Stop assuming vertex format
#2 opened - 0