Issues
- 5
Tests aren't working properly? + maintenance.
#119 opened by BMaxV - 1
gltf sample testing (1 out of 7 working)
#133 opened by BMaxV - 0
gltf containing absolute (Windows) paths fail to import with duplicated prefixes
#131 opened by izzyboris - 2
Interpretation of glTF framerate breaks exported animations from Blender 3.6
#127 opened by izzyboris - 0
gltf2bam makes animations stop working
#130 opened by aniongithub - 4
accessor.bufferView is not a required property
#103 opened by Clockwork-Muse - 2
How to check texture in gltf-viewer?
#128 opened by SoNewBee - 8
Model crashed when exporting to glb from blender.
#124 opened by SoNewBee - 3
Disabling hidden behavior of shimming loader.loadModel in favor of explicit call.
#126 opened by csevier - 0
- 1
.gltf file is wrong when animation
#123 opened by minkyokyo - 0
- 1
- 7
Joints seem Y-up when exposed in Panda3D
#106 opened by Epihaius - 0
- 1
Document how tangents and bi-tangents are treated
#69 opened by Moguri - 1
Models with textures are not stored correctly in cache
#118 opened by el-dee - 2
Segmentation fault with error: <stride> is larger than GL_MAX_VERTEX_ATTRIB_STRIDE
#117 opened by Yonnji - 5
- 0
glTF "extras" property can have any type
#112 opened by rdb - 0
Imported tree has extra 'empty' nodes
#101 opened by Clockwork-Muse - 2
Using builtin physics generates no ActorNodes
#100 opened by Clockwork-Muse - 0
Do not load textures via model-path
#115 opened by rdb - 0
make inverseBindMatrices optional
#111 opened by Yonnji - 0
Decouple file I/O from .glb handling
#110 opened by Kupoman - 0
Do not cache temporary .bam file
#116 opened by rdb - 3
load .gtlf model file error
#108 opened by dooliu - 0
Add flag to generate binormals
#114 opened by rdb - 2
Add support for KHR_materials_pbrSpecularGlossiness
#75 opened by el-dee - 1
A bam2gltf utility
#57 opened by Maxwell175 - 2
- 2
Crash with prepare_scene
#105 opened by cflavio - 5
- 4
Vertex skinning is not performed on all vertices
#99 opened by el-dee - 3
Missing or invalid nodes when loading model
#94 opened by el-dee - 0
- 1
flattening breaks get_shader()
#91 opened by K9Kraken - 2
Support extension KHR_texture_transform
#86 opened by Clockwork-Muse - 4
Lights are positioned/rotated incorrectly
#81 opened by Clockwork-Muse - 0
Emission fallback texture kills alpha in FFP
#82 opened by rdb - 0
- 0
Crash when loading an animated model with double precision float version of Panda
#66 opened by el-dee - 5
- 3
Animation export ends with ZeroDivisionError
#72 opened by kergalym - 10
Issue with skeleton animation
#62 opened by tito - 4
- 0
Add support for groups/masks in BLENDER_physics
#61 opened by Moguri - 2
- 1
- 0