Pinned Repositories
Aether.Extras
MonoGame Content Importers, Shaders, etc
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
Blender-Vmd-Retargeting
This blender addon will import motion from mmd's .vmd file onto Daz or CC3 models, with or without mmd model.
blender_BoneAnimCopy
用于在blender中桥接骨骼动画的插件
building_tools
Building generation addon for blender
BulletSharp
.NET wrapper for the Bullet physics library
DeferredEngine
A deferred engine created with monogame
Farseer-Physics
A Git Mirror of Farseer Physics a C# port of Box2D
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
godot-basic-fps-controller
A simple first person character controller for the Godot game engine. In the project settings, under General/Physics/Common, be sure to set Physics FPS to 240
SoNewBee's Repositories
SoNewBee/Aether.Extras
MonoGame Content Importers, Shaders, etc
SoNewBee/bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
SoNewBee/Blender-Vmd-Retargeting
This blender addon will import motion from mmd's .vmd file onto Daz or CC3 models, with or without mmd model.
SoNewBee/blender_BoneAnimCopy
用于在blender中桥接骨骼动画的插件
SoNewBee/building_tools
Building generation addon for blender
SoNewBee/BulletSharp
.NET wrapper for the Bullet physics library
SoNewBee/DeferredEngine
A deferred engine created with monogame
SoNewBee/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
SoNewBee/godot-basic-fps-controller
A simple first person character controller for the Godot game engine. In the project settings, under General/Physics/Common, be sure to set Physics FPS to 240
SoNewBee/godot-card-game-framework
A framework which comes with prepared scenes and classes and scenes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.
SoNewBee/Godot-Engine-FPS
SoNewBee/Godot-GameTemplate
Template with all necessary stuff taken care, just create your games main features.
SoNewBee/godot-sniper-rifle
Assets and code for sniper rifle scope/zoom system in Godot
SoNewBee/MB-Lab
MB-Lab is a character creation tool for Blender 2.80+, based off ManuelBastioniLAB
SoNewBee/MonoGame
One framework for creating powerful cross-platform games.
SoNewBee/MonoGame.Extended
Classes and extensions to make MonoGame more awesome
SoNewBee/panda3d
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
SoNewBee/panda3d-tutorial
A Tutorial about game creation with the Panda3D game engine
SoNewBee/Pixelorama
A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web!
SoNewBee/RenderPipeline
Physically Based Shading and Deferred Rendering for the Panda3D game engine
SoNewBee/SpriterDotNet
A pure C# Spriter implementation
SoNewBee/temp
SoNewBee/Urho3D
Cross-platform 2D and 3D game engine.
SoNewBee/Urho3D-Android-Project
Android project to load specific C++ executable file directly instead of Urho3DPlayer.
SoNewBee/Urho3D-AsyncLevelLoad
Asynchronous level loading sample.
SoNewBee/Urho3D-Ocean-Simulation
Ocean sim.
SoNewBee/Urho3D-Project-Template
Urho3D application template with the base functionality which is required for most projects.
SoNewBee/Urho3DCMakeTest
Testing CMake for Urho3D
SoNewBee/XNAGameStudio
The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples
SoNewBee/youtube-tutorials
A repository for holding all the source code to my YouTube tutorial videos.