/Monsters

A netlogo model that simulates a war between humans and monsters with different strategies

Primary LanguageNetLogo

Monsters

A netlogo model that simulates a war between humans and monsters with different strategies

How To Use

To run this model, you just have to import it into netlogo and run it.

What does it do?

This model has three different agents: students, soldiers and monsters. Each agent has a different behaviour and the idea is to see who wins in a Humans vs Monsters battle depending on different factors like:

  • number of agents
  • behaviour of monsters (clustering or solo hunt)
  • You can only control the behaviour of monsters, the behaviour of soldiers and humans are predefined.
  • Students walk randomly and runaway when a monsters is in their vision radius or get closer to soldiers when they are also in the vision radius.
  • Soldiers walk randomly until a monster is in tehir reach radius. In that case, the hunt starts and they keep fighting until one of them dies.