Maya script to create a control with banking attributes based on geometry's vertices. Watch a video explanation, or read below.
Note: Script only works with Y-up axis.
To use:
- Place autoBanker.py in a maya scripts directory.
- Select the geometry you would like to bank.
- In python, run:
import autoBanker
autoBanker.create()
A control should be made with two attributes, "Bank Sideways", and "Bank Forwards", playing with the values of these attributes should move the geometry based on the lowest pivots.