/autobanker

Maya script to create a control with banking attributes based on geometry's vertices

Primary LanguagePythonMIT LicenseMIT

Autobanker

Maya script to create a control with banking attributes based on geometry's vertices. Watch a video explanation, or read below.
VIDEO

Note: Script only works with Y-up axis.

To use:

  1. Place autoBanker.py in a maya scripts directory.
  2. Select the geometry you would like to bank.
  3. In python, run:
import autoBanker
autoBanker.create()

A control should be made with two attributes, "Bank Sideways", and "Bank Forwards", playing with the values of these attributes should move the geometry based on the lowest pivots.