Almost Katamari
Prototyping features to match Katamari Damacy
TODO
- Make things fly off
- Show latest item picked up in GUI
- Draw segment from the actual item to the GUI?
- Polish climbing
- When Katamari's sphere collider is covered in other collider's, the collision logic fails.
- Currently deciding between fudging velocity.y or applying upwards force
- Update prop prefabs to modify collider shape and not their parent transform.
- The transparency shader against the wall.
- Bug: If both inputs are forward, rotation input is still processed.
Controls
Links
Basically a Frankenstein of the following: