WebGL LiveQuery Callbacks are not fired.
xactant opened this issue · 4 comments
xactant commented
In WebGL the sub-scribal client is not re-acting to events or firing callback methods.
Move LiveQuery for WeGL listener to JS with jslib interface to Unity,
xactant commented
- Created js code in Templates index.js for connecting and communicating with a websocket.
- Created MoralisLiveQueriesGL.cs and moralisLiveQueryGl.jslib as a bridge between Unity and javascript.
xactant commented
- Added a bunch of logs in the js side to figure out why W.S. connection is connecting but response is false.
Current response received and passed through final method as {"isTrusted": true} but response sent to C# layer is undefined.
xactant commented
- Receiving the 'true' response, back to original error '190' nothing in Google or Unity docs about what this means ...
xactant commented
Fix checked into the metaverse branch.