Unity-Pluggable-Finite-State-Machine
Generic Pluggable Finite State Machine template for Unity3D ; can be used as it is or adapted to your needs.
Everything is an asset (condition, state and transition) that allow you to create unique or reusable combination.
An example is provided to show how it works and how we can create state and condition in the Example/ folder.
Can be attach with Component --> UniCraft --> PFSM
Dependencies
Unity-Attribute-Collection: DisableInInspector
Information
Tested on Unity 2018.3.0b
Version 1.0.1
Screenshots
License
MIT License