To integrate M3U8Kit into your Xcode project using CocoaPods, specify it in your Podfile:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '7.0'
target 'TargetName' do
pod 'M3U8Kit'
end
Then, run the following command:
$ pod install
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
To integrate MLSOAppDelegate into your Xcode project using Carthage, specify it in your Carfile
:
github "alexsun/M3U8Paser" ~> 0.2.1
Run carthage
to build the framework and drag the built M3U8Kit.framework
into your Xcode project.
If you prefer not to use either of the above mentioned dependency managers, you can integrate M3U8Kit
into your project manually by adding the files contained in the Source folder to your project.
- Asynchronous
#import "NSURL+m3u8.h"
[<#URL#> loadM3U8AsynchronouslyCompletion:^(M3U8PlaylistModel *model, NSError *error) {
}];
- Synchronous
NSError *error = nil;
M3U8PlaylistModel *model = [[M3U8PlaylistModel alloc]
initWithURL:@"https://xxx.xxx.com/live.m3u8"
error:&error];
M3U8Kit is available under the MIT license. See the LICENSE file for more info.