Yet another simple ray tracing implementation in Rust, based on Peter Shirley's ray tracing in one weekend book.
rust must be installed.
git clone https://github.com/metinUr/ray-tracer.git
cd ray-tracer
cargo run --release
cargo run --release --example ex_lambertian
cargo run --release --example ex_metal
cargo run --release --example ex_dielectric
cargo run --release --example ex_random
or just run
cargo run --release