Pinned Repositories
Algorithms
The codes and my solutions to exercises from the book "Algorithms" (4th edition) by Robert Sedgewick and Kevin Wayne.
AlpacaRenderer
光栅化软渲染器
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
animation-jobs-samples
Code samples using the animation C# jobs feature.
AssetBundles-BuildPipeline
Astar-for-Unity
A Star Pathfinder, 3 axis, multithreaded for Unity
AstarForUnity
学习的A星算法教程,把代码分享给更多人。一起学习。
AutoLOD
Automatic LOD generation + scene optimization
crest
An advanced ocean system implemented in Unity3D
MachineLearning
Machine Learning in Action (机器学习实战)
Mr-susu's Repositories
Mr-susu/AstarForUnity
学习的A星算法教程,把代码分享给更多人。一起学习。
Mr-susu/AlpacaRenderer
光栅化软渲染器
Mr-susu/Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
Mr-susu/animation-jobs-samples
Code samples using the animation C# jobs feature.
Mr-susu/crest
An advanced ocean system implemented in Unity3D
Mr-susu/CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
Mr-susu/DemoRepository
Demo集合
Mr-susu/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Mr-susu/DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
Mr-susu/ExcelDataReader
Lightweight and fast library written in C# for reading Microsoft Excel files
Mr-susu/FairyGUI-unity
A flexible UI framework for Unity
Mr-susu/FX11
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
Mr-susu/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看做一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Mr-susu/GameFramework
This is a game framework based on Unity 5.3 and later versions.
Mr-susu/GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Mr-susu/ini-parser
Read/Write an INI file the easy way!
Mr-susu/MyUnityFrameWork
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
Mr-susu/protobuf
Protocol Buffers - Google's data interchange format
Mr-susu/QFramework
Your first K.I.S.S Unity 3D Framework.
Mr-susu/quick_psd2ugui
parse psd file and auto generate ui prefab(解析psd文件,一键生成ugui面板)
Mr-susu/Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣。
Mr-susu/recastnavigation
Navigation-mesh Toolset for Games
Mr-susu/tinyxml2
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.
Mr-susu/UGUI-Editor
Unity UGUI editor tools,improve the efficiency of ui development.
Mr-susu/UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
Mr-susu/UniRx
Reactive Extensions for Unity
Mr-susu/Unity-Design-Pattern
All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Mr-susu/Unity.GPUAnimation
Simple but very fast GPU vertex shader based animation system for Unity.Entities
Mr-susu/UnityCsReference
Unity C# reference source code
Mr-susu/UnityOctree
A dynamic, loose octree implementation for Unity written in C#