/Chaos-Engine

C++ graphics/game Engine using OpenGL as the graphics API, and using SDL and GLM as libraries.

Primary LanguageC++MIT LicenseMIT

Chaos-Engine Logo

Chaos-Engine

C++ graphics/game Engine using OpenGL as the graphics API, and using SDL and GLM as libraries.

  • Editor Console
  • Editor Window
  • Basic Hierarchy
  • GameStates
  • Normal Mapping
  • Parallax Mapping
  • Shadow Mapping
  • Cube Mapping
  • Blinn Phong
  • Toon Shader
  • Shadow and Parallax Mapping in the same shaders
  • Full fleshed out Hierarchy
  • Axis Lines
  • Raycasting

Screenshots

Chaos-Engine Screenshot one Chaos-Engine Screenshot two Chaos-Engine Screenshot three Chaos-Engine Screenshot four Chaos-Engine Screenshot five

Room assets made by https://www.artstation.com/zurovsky

©2020 Pedro Parreira