This game uses constructors and two required files. It's a command line game that has you guess letters to randomly-selected hidden words.
Letter.js: Contains a constructor, Letter. This constructor should be able to either display an underlying character or a blank placeholder (such as an underscore), depending on whether or not the user has guessed the letter. That means the constructor should define:
-A string value to store the underlying character for the letter -A boolean value that stores whether that letter has been guessed yet -A function that returns the underlying character if the letter has been guessed, or a placeholder (like an underscore) if the letter has not been guessed -A function that takes a character as an argument and checks it against the underlying character, updating the stored boolean value to true if it was guessed correctly
Word.js: Contains a constructor, Word that depends on the Letter constructor. This is used to create an object representing the current word the user is attempting to guess. That means the constructor should define:
-An array of new Letter objects representing the letters of the underlying word -A function that returns a string representing the word. This should call the function on each letter object (the first function defined in Letter.js) that displays the character or an underscore and concatenate those together. -A function that takes a character as an argument and calls the guess function on each letter object (the second function defined in Letter.js)
index.js: The file containing the logic for the course of the game, which depends on Word.js and:
-Randomly selects a word and uses the Word constructor to store it -Prompts the user for each guess and keeps track of the user's remaining guesses
-Node.js (https://nodejs.org/en/)
-Javascript constructor functions