Issues
- 0
[BUG] When trying to launch a scene from an earlier engine version, crash occurs.
#48 opened by MrFrenik - 0
[REQ] When launching a project, editor screen is white. Have a loading screen for this.
#47 opened by MrFrenik - 0
[BUG] Projects shouldn't launch automatically from launcher. Validation should occur first.
#46 opened by MrFrenik - 0
- 0
[REQUEST] Add Gizmos to preview the objects
#44 opened by UnidayStudio - 0
- 0
[BUG] Point_light.f.glsl has mismatching DATA struct layout from Point_light.v.glsl
#42 opened by MrFrenik - 1
[Request] In the 'Create new C++ Component' menu when you press enter it should create.
#41 opened by DinamicDigital - 1
[BUG] Custom Script Components for your game doesnt have syntax highlighting or auto completion.
#39 opened by DinamicDigital - 0
[BUG] When creating a new C++ Component, the text edit mode for the name of the component is in override mode instead of insert mode.
#40 opened by DinamicDigital - 0
- 1
- 1
[BUG] Material preview not Updating properly
#36 opened by UnidayStudio - 1
- 1
[REQUEST] Being able to right click in the world outliner tab and easily insert an entity inside another.
#34 opened by DinamicDigital - 1
[BUG] in the styles menu if you click default its not the real default you started with.
#32 opened by DinamicDigital - 0
- 0
[REQUEST] Show camera frustum in editor
#31 opened by MrFrenik - 0
[REQUEST] Multiple entity selection
#30 opened by MrFrenik - 1
[BUG] Windows winh.h header issue
#29 opened by MrFrenik - 2
- 2
- 1
- 1
- 0
- 1
- 0
[REQ] Change location of component removal
#26 opened by MrFrenik - 0
- 0
[REQUEST] Support .blends file type for models
#23 opened by MrFrenik - 1
- 1
- 0
- 0
- 0
[BUG] Selecting entity while editing properties on another applies properties incorrectly
#17 opened by MrFrenik - 0
- 1
- 0
- 1
- 2
- 1
- 1
- 0
- 0
- 0
[BUG] No camera present in compiled builds
#7 opened by MrFrenik - 0
[BUG] VLD.h not found
#6 opened by MrFrenik - 0
[BUG] Resource file not found
#5 opened by MrFrenik - 0