MrGrak's Stars
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
id-Software/DOOM
DOOM Open Source Release
xoreaxeaxeax/movfuscator
The single instruction C compiler
dotnet/docs
This repository contains .NET Documentation.
id-Software/wolf3d
The original open source release of Wolfenstein 3D
cmuratori/refterm
Reference monospace terminal renderer
dotnet/llilc
This repo contains LLILC, an LLVM based compiler for .NET Core. It includes a set of cross-platform .NET code generation tools that enables compilation of MSIL byte code to LLVM supported platforms.
Apress/Ray-Tracing-Gems-II
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
prime31/zig-ecs
Apostolique/Apos.Gui
UI library for MonoGame.
prime31/zig-gamekit
Companion repo for zig-renderkit for making 2D games
bottlenoselabs/katabasis
XNA re-imagined.
cpt-max/MonoGame-Shader-Samples
Compute, Tessellation and Geometry Shader Samples for MonoGame
absoluteAquarian/MonoSound
A library for MonoGame projects which provides an alternative to SoundEffect instance creation, among other useful features.
pandepic/ElementEngine
cpt-max/Docs
ikskuh/zig-gamedev-lib
xq's Zig Game Development Library
Educorreia932/PokeBattle
📜 An esoteric language designed so that the program looks like the transcript of a Pokémon battle
joncloud/tetrominoes
Play a game of Tetrominoes built with MonoGame
LordChildConsumer/simple-fps-engine
A simple 3D engine with normal first-person-shooter controls.
nerogann/MonogameComputeShader
Mloren/MonoGame3D
Wrapper around MonoGame that emphasizes 3D and includes PBR rendering
digitalcreature/voxelspace
spess voxels
cpt-max/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
piegfx/Sandy
Sandy framework + render engine
DeanReynolds/Dcrew.Collisions
LordChildConsumer/simple-raycast-engine
A very simple and inefficient raycast engine made in C#/MonoGame
msmshazan/MonogameSpriteQuadTest
Drawing sprites using Instancing
AristurtleDev/aristurtle-font
Is it a font? Or a typeface? I don't know
willmotil/CubeMapHdrConversionDx
Hdr conversion texture cube display and remaping.