Pinned Repositories
cross_fade_lod
enet
A C++ implementation of ENet
entt
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
godot_entt_example
A simple example on how to use entt (https://github.com/skypjack/entt) withhin godot
godot_entt_net_example
A simple example on how to use entt (https://github.com/skypjack/entt) and GameNetworkingSockets (https://github.com/ValveSoftware/GameNetworkingSockets) within godot
godot_heightmap_plugin
HeightMap terrain for Godot implemented in GDScript
godot_hterrain_demo
Terrain demo project in Godot Engine 3
lasercrabs
Launch your LASERCRAB at walls, ceilings, and enemy heads in this indie multiplayer shooter where "move" and "attack" are synonymous.
usm-debug-menu
Ultimate Spider-Man Debug menu recreation for PC
USMTools
(WIP)Set of tools to modify Ultimate Spider-man game
MrMartinIden's Repositories
MrMartinIden/USMTools
(WIP)Set of tools to modify Ultimate Spider-man game
MrMartinIden/usm-debug-menu
Ultimate Spider-Man Debug menu recreation for PC
MrMartinIden/cross_fade_lod
MrMartinIden/enet
A C++ implementation of ENet
MrMartinIden/entt
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
MrMartinIden/godot_entt_example
A simple example on how to use entt (https://github.com/skypjack/entt) withhin godot
MrMartinIden/godot_entt_net_example
A simple example on how to use entt (https://github.com/skypjack/entt) and GameNetworkingSockets (https://github.com/ValveSoftware/GameNetworkingSockets) within godot
MrMartinIden/godot_heightmap_plugin
HeightMap terrain for Godot implemented in GDScript
MrMartinIden/godot_hterrain_demo
Terrain demo project in Godot Engine 3
MrMartinIden/lasercrabs
Launch your LASERCRAB at walls, ceilings, and enemy heads in this indie multiplayer shooter where "move" and "attack" are synonymous.
MrMartinIden/odin
MrMartinIden/Scribbler
A program that creates handwritten text from a typed text by simulating user's own handwriting
MrMartinIden/WidescreenFixesPack
Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs.