Pinned Repositories
Arcade-idle-Mechanic
An example for the Arcade Idle
arfoundation-samples
Example content for Unity projects based on AR Foundation
Assignment-5
assignment4
assignment7
assignment8
Attach-Hole-Clone
Attach Hole clone creation tutorial
Azure-Unity
The definitive Azure SDK for Unity3D with local SQLite database support.
MuhammadHasanUsmani's Repositories
MuhammadHasanUsmani/Camera-Free-Minimap
Create a minimap without the need of a second camera
MuhammadHasanUsmani/crest
A class-leading water system implemented in Unity
MuhammadHasanUsmani/DlibFaceLandmarkDetector
FaceLandmark Detector using Dlib (Unity Asset Plugin)
MuhammadHasanUsmani/dotnet-webapi-starter-kit
Clean Architecture Template for .NET 7.0 WebApi built with Multitenancy Support.
MuhammadHasanUsmani/emsdk
Emscripten SDK
MuhammadHasanUsmani/firebase-unity-sdk
The Firebase SDK for Unity
MuhammadHasanUsmani/For_Plastic
Plastic_Check
MuhammadHasanUsmani/gamepad
Gamepad
MuhammadHasanUsmani/GodotFirstPersonController
Basic First Person Controller for Godot 4
MuhammadHasanUsmani/KeystoreManager
MuhammadHasanUsmani/MemoryPack
Zero encoding extreme performance binary serializer for C# and Unity.
MuhammadHasanUsmani/ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
MuhammadHasanUsmani/MultiPaster
A simple Unity clipboard tool to copy paster multiple components from different gameobjects to a list of target gameobjects.
MuhammadHasanUsmani/multipleWindow3dScene
A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage
MuhammadHasanUsmani/myrepo
MuhammadHasanUsmani/OpenUnityExtension
MuhammadHasanUsmani/ParkingOrder
Parking Order game prototyple
MuhammadHasanUsmani/Patternized
MuhammadHasanUsmani/quickstart-unity
Firebase Quickstart Samples for Unity
MuhammadHasanUsmani/RewardSystem
reward system tutorial from the UnityToBrain Channel
MuhammadHasanUsmani/runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
MuhammadHasanUsmani/save-async
Save Async is BUCK's Unity package designed for asynchronous saving and loading of game data.
MuhammadHasanUsmani/Smart-Hierarchy
Human-friendly hierarchy for Unity.
MuhammadHasanUsmani/sql.js
A javascript library to run SQLite on the web.
MuhammadHasanUsmani/Testing-For-Plastic
MuhammadHasanUsmani/Unity-ECS-Custom-Script-Templates
Custom Script templates that you can use in your own project
MuhammadHasanUsmani/unity-steam-macos-deployer
Simplify Steam game deployment on macOS with our user-friendly deployer. This tool streamlines the upload process using the Steamworks SDK, providing a hassle-free experience for macOS users and ensuring cross-platform consistency. Get your game on Steam effortlessly! 🚀🎮
MuhammadHasanUsmani/unity_s_remote_console_package
SPluginRemoteConsole is a powerful tool to supports debugging.
MuhammadHasanUsmani/UnityGLTF
Runtime glTF 2.0 Loader for Unity3D
MuhammadHasanUsmani/websocket-sharp
A C# implementation of the WebSocket protocol client and server