/SmartShape2D

A 2D Terrain Tool for Godot 3.2

Primary LanguageGDScriptMIT LicenseMIT

SmartShape2D

Sample Image Sample Gif

SmartShape2D + Aseprite tutorial can be found here (Thanks Picster!):

VideoTutorial

SmartShape2D tutorial can be found here (Thanks LucyLavend!):

VideoTutorial

About

This plugin allows you to create nicely textured 2D polys. Simply place a few points then create / assign the shape material and you should have a good looking polygon.

The textures used are similar to what you would use if making terrain using TileMaps/TileSets

This plugin is under ACTIVE DEVELOPMENT! If you find any issues, by all means let us know. Read the section below on Contributing and post an issue if one doesn't already exist

If you enjoy this tool and want to support its development, I'd appreciate a coffee :)

Support

  • Supported and Tested on Godot 3.2
  • Should work with later versions of Godot 3.x

Demo

A Sample Godot Project can be found here: https://github.com/SirRamEsq/SmartShape2D-DemoProject

Documentation

Contibuting

Issues

If you have any suggestions or find any bugs, feel free to add an issue.

Please include the following three bits of information in each issue posted:

  • Bug / Suggestion
  • Godot Version
  • SmartShape2D Version

Some Guidelines for Issues:

  • Attaching a sample project where the issue exists is the fastest way for us to see what's going on
  • Try to be as descriptive as possible
  • Pictures and screenshots will also be very helpful

Issues can be added here

Development

We have a set of tests we run against the code (courtesy of GUT). If making a merge request, please ensure that the tests pass. If the tests have been updated appropriately to pass, please note this in the merge request.

Discord

We have a Discord server for the plugin. https://discord.gg/mHWDPBD3vu

Here, you can:

  • Ask for help
  • Showcase your project
  • Speak with the developers directly