A library of icons for Sparkfun's OLED displays. Specifically created for use with https://www.sparkfun.com/products/13035
#Usage
Include the icons header file at the top of your source file
#include "icons.h"
Then draw an icon by passing the DrawIcon() funtion your instace of the OLED screen, the icon (Icon::), and the x and y position. e.g DrawIcon(oled, Icon::beacon, 0,0);
All icons are at most 7 pixels high, so they work well inline with the default font in the SparkFun OLED libraries
#Icons All the icons can be found in the Icons.h header file, I will be adding more soon (and hopfully some contributers will as-well)
Icon::locked - A locked padlock
Icon::unlocked - An unlocked padlock
Icon::key - A key
Icon::wifi - A Wifi/Wireless symbol
Icon:wifimed - A WiFi/Wireless symbol at medium strength
Icon:wifilow - A WiFi/Wireless symbol at low strength
Icon:beacon - A sort of wireless/cell tower beacon
Icon::house - A basic house
Icon::chainlink - A chain link.. a useful link symbol as you can imagine
#Adding your own Icons
To add you own icon, you need to add the icon data to the icon_types
array, and the name of the icon in the Icon
enum.
The icons data is as follows:
1st digit: Number of digets used for defining the width. eg. a width of 5 would have a digit of 1, a width of 300 would be a digit of 3
2nd digit: Number of digets used for defining the height. eg. a height of 5 would have a digit of 1, a height of 300 would be a digit of 3
3ed digit(s): The width of the icon
4th digit(s): The height of the icon
Rest of digits: All the icon data row by row from the top left
#Custom Icon Example:
The icon for a 7x7 diagonal line would look something like this:
1000000
0100000
0010000
0001000
0000100
0000010
0000001
7 is the height and width, and since 7 only has one digit, the first two digits would be 1, followed by the width and height:
1177
Now to add the icon, we just remove the linebreaks:
1000000010000000100000001000000010000000100000001
And then add them after the width and height digits:
11771000000010000000100000001000000010000000100000001
That is what you need to add into the icon_types array as a std::string.
#Credits
The contents of the sparkfun folder is created by Sparkfun, with a few modifications by me to fix some errors.
Original libraries from Sparkfun can be found here: https://github.com/sparkfun/Edison_OLED_Block/tree/master/Firmware/pong