/qb-scrapyard

An edited version of qb-scrapyard that gives car parts instead of random materials that you can then go and breakdown into materials

Primary LanguageLua

This is my edit of qb-scrapyard. I removed it just giving materials and now it gives car parts that you break down.

how to install

["car_door"] 					 	 = {["name"] = "car_door", 			  	  		["label"] = "car door", 			["weight"] = 2000, 		["type"] = "item", 		["image"] = "car_door.png", 			["unique"] = false, 	["useable"] = false, 	["shouldClose"] = false, ["combinable"] = nil,   ["description"] = ""},
["car_tires"] 					 	 = {["name"] = "car_tires", 			  	  	["label"] = "car tires", 			["weight"] = 2000, 		["type"] = "item", 		["image"] = "car_wheels.png", 			["unique"] = false, 	["useable"] = false, 	["shouldClose"] = false, ["combinable"] = nil,   ["description"] = ""},
["car_hood"] 					 	 = {["name"] = "car_hood", 			  	  		["label"] = "car_hood", 			["weight"] = 2000, 		["type"] = "item", 		["image"] = "car_hood.png", 			["unique"] = false, 	["useable"] = false, 	["shouldClose"] = false, ["combinable"] = nil,   ["description"] = ""},
["car_trunk"] 					 	 = {["name"] = "car_trunk", 			  	  	["label"] = "car_trunk", 			["weight"] = 2000, 		["type"] = "item", 		["image"] = "car_trunk.png", 			["unique"] = false, 	["useable"] = false, 	["shouldClose"] = false, ["combinable"] = nil,   ["description"] = ""},
["car_headlights"] 					 = {["name"] = "car_headlights", 			  	["label"] = "car_headlights", 		["weight"] = 2000, 		["type"] = "item", 		["image"] = "car_headlight.png", 		["unique"] = false, 	["useable"] = false, 	["shouldClose"] = false, ["combinable"] = nil,   ["description"] = ""},

add these to items.lua

add the images to your inventory

turn Config.GKS to true if you use that phone if you use dpemotes turn Config.rpemotes to false Change the location for Config.breakdown and you should be done!