/terrainwatersim

Some experiments with realtime water simulation on terrain, using OpenGL 4.3.

Primary LanguageC++

terrainwatersim

Some experiments with realtime water simulation on terrain, using OpenGL 4.3.

Updated irregulary, gives an overview over development progress. (higher number means newer)

What is this & how does it work? You'll find information there. If there are any questions leave me a message on twitter @wumpf