THREE.WebGLMultipleRenderTargets has been deprecated and will be removed in r172. Use THREE.WebGLRenderTarget and set the "count" parameter to enable MRT.
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naive17 commented
If you try n8ao in threejs r163 this error pops up if you enable configuration.halfRes
THREE.WebGLMultipleRenderTargets has been deprecated and will be removed in r172. Use THREE.WebGLRenderTarget and set the "count" parameter to enable MRT.
The background will then be rendered black.
N8python commented
This is goot to know - could you make the switch? It's a simple fix. If not, I'll do it soon.
naive17 commented
I'll try!