Pinned Repositories
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
calculator
Windows Calculator: A simple yet powerful calculator that ships with Windows
crest
A class-leading water system implemented in Unity
DotNettyForUnity
DotNetty project – a port of netty, event-driven asynchronous network application framework
garnet
Garnet is a remote cache-store from Microsoft Research that offers strong performance (throughput and latency), scalability, storage, recovery, cluster sharding, key migration, and replication features. Garnet can work with existing Redis clients.
Graphics
Unity Graphics - Including Scriptable Render Pipeline
hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
NativeWebSocket
🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
protobuf-net
Protocol Buffers library for idiomatic .NET
NEMO645159380's Repositories
NEMO645159380/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
NEMO645159380/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
NEMO645159380/protobuf-net
Protocol Buffers library for idiomatic .NET
NEMO645159380/calculator
Windows Calculator: A simple yet powerful calculator that ships with Windows
NEMO645159380/crest
A class-leading water system implemented in Unity
NEMO645159380/DotNettyForUnity
DotNetty project – a port of netty, event-driven asynchronous network application framework
NEMO645159380/garnet
Garnet is a remote cache-store from Microsoft Research that offers strong performance (throughput and latency), scalability, storage, recovery, cluster sharding, key migration, and replication features. Garnet can work with existing Redis clients.
NEMO645159380/Graphics
Unity Graphics - Including Scriptable Render Pipeline
NEMO645159380/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
NEMO645159380/NativeWebSocket
🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
NEMO645159380/NavMeshPlus
Unity NavMesh 2D Pathfinding
NEMO645159380/ogre
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
NEMO645159380/stable-diffusion-webui
Stable Diffusion web UI
NEMO645159380/SuperSocket
SuperSocket is a light weight, cross platform and extensible socket server application framework.
NEMO645159380/UH5-UnityEngine-Src-
A project to convert Unity3D game into HTML5 that can be run on mobile device (iOS, Android, Windows Phone)
NEMO645159380/UnityCsReference
Unity C# reference source code.
NEMO645159380/UnrealCSharp
NEMO645159380/webrtc
GitHub clone of SVN repo http://webrtc.googlecode.com/svn/trunk (cloned by http://svn2github.com/). This repo is not updated anymore. Please read at http://piotr.gabryjeluk.pl/blog:svn2github-problems
NEMO645159380/websocket-sharp
A C# implementation of the WebSocket protocol client and server