three-js-csg is a wrapper for NPM around chandlerprall's Constructive Solid Geometry port to three.js. This package provides support for use with ES2015/AMD/CommonJS style modularity and composability.
npm i --save three-js-csg
import THREE from 'three';
const ThreeBSP = require('../../index.js')(THREE);
export const meshFactory = () => {
const box = new THREE.Mesh(new THREE.BoxGeometry(500, 100, 100));
const sphere = new THREE.Mesh(new THREE.SphereGeometry(100, 50, 50));
const sBSP = new ThreeBSP(sphere);
const bBSP = new ThreeBSP(box);
const sub = bBSP.subtract(sBSP);
const newMesh = sub.toMesh();
newMesh.material = new THREE.MeshPhongMaterial({ color: 0xdddddd, specular: 0x1a1a1a, shininess: 30, shading: THREE.FlatShading });
return Object.assign({}, { csg: newMesh });
};
When instantiating the NPM module, it takes an instance of three.js therefore doesn't need to sit globally on the window object. In a currying-esque manner, the NPM module returns a function with which you can pass in three.js geometry like usual.
See a full demo using this module in this repo at: ./demo
. First clone the repo, run npm install
and then npm run watch
. Open ./demo/index.html
in browser to see the demo in action.