Pinned Repositories
AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
alchemy-lite
Alchemy Lite Software for Tractable Markov Logic
alchemy2
A copy of Alchemy 2, a set of tools to handle Markov Logic Networks.
ARM-ComputeLibrary
The Compute Library is a set of computer vision and machine learning functions optimised for both Arm CPUs and GPUs using SIMD technologies.
BashNotes
A collection of very useful Bash + Perl commands
BiolLettPaper
Draft
DynamicSLAM
Dense passive monocular SLAM for independently moving and deforming objects.
Morphogenesis
A morphogenesis simulator (in progress) , with soft-matter elasticity, diffusion of heat/chemicals/morphogens, epi-genetics and particle automata behaviour.
opencl-sph
SOFA_mesh_partitioning_tools
Tools to generate and use partitioned tetrahedral meshes for multi-material FEM on the SOFA soft matter simulator
NH89's Repositories
NH89/SOFA_mesh_partitioning_tools
Tools to generate and use partitioned tetrahedral meshes for multi-material FEM on the SOFA soft matter simulator
NH89/DynamicSLAM
Dense passive monocular SLAM for independently moving and deforming objects.
NH89/Morphogenesis
A morphogenesis simulator (in progress) , with soft-matter elasticity, diffusion of heat/chemicals/morphogens, epi-genetics and particle automata behaviour.
NH89/AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
NH89/ARM-ComputeLibrary
The Compute Library is a set of computer vision and machine learning functions optimised for both Arm CPUs and GPUs using SIMD technologies.
NH89/clinfo
Print all known information about all available OpenCL platforms and devices in the system
NH89/dso
Direct Sparse Odometry
NH89/dtam-opencl-implemention
NH89/DTAM_Mapping
"DTAM: Dense Tracking and Mapping in Real-Time"[Newcombe+, 2011], Mapping only
NH89/Dynamic_slam_opencl
NH89/g2o
g2o: A General Framework for Graph Optimization
NH89/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
NH89/HDR-Plenoxels
[ECCV'22] Official PyTorch Implementation of "HDR-Plenoxels: Self-Calibrating High Dynamic Range Radiance Fields"
NH89/incubator-mxnet
Lightweight, Portable, Flexible Distributed/Mobile Deep Learning with Dynamic, Mutation-aware Dataflow Dep Scheduler; for Python, R, Julia, Scala, Go, Javascript and more
NH89/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
NH89/libclcxx
OpenCL specific C++ libraries implemented in C++ for OpenCL kernel language published in releases of OpenCL-Docs
NH89/multinerf
A Code Release for Mip-NeRF 360, Ref-NeRF, and RawNeRF
NH89/NeRF-SLAM
NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields. https://arxiv.org/abs/2210.13641 + Sigma-Fusion: Probabilistic Volumetric Fusion for Dense Monocular SLAM https://arxiv.org/abs/2210.01276
NH89/NR-SLAM
NR-SLAM: Non-Rigid Monocular SLAM
NH89/OpenCL-Headers
Khronos OpenCL-Headers
NH89/packnet-sfm
TRI-ML Monocular Depth Estimation Repository
NH89/ParticleNeRF
A particle-based encoding for Neural Radiance Fields
NH89/PeRFception
[NeurIPS2023] Official implementation of PeRFception: Perception using Radiance Fields.
NH89/Ray-Tracing-Gems-II
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
NH89/svox2
Plenoxels: Radiance Fields without Neural Networks
NH89/SYCLomatic
NH89/unrealcv
UnrealCV: Connecting Computer Vision to Unreal Engine
NH89/unrealcv_UE5
NH89/unrealgt_ue5
NH89/yolov7
Implementation of paper - YOLOv7: Trainable bag-of-freebies sets new state-of-the-art for real-time object detectors