<?php
namespace nlog;
use pocketmine\plugin\PluginBase;
use pocketmine\event\Listener;
use ifteam\SimpleArea\database\area\AreaProvider;
use ifteam\SimpleArea\database\area\AreaSection;
use nlog\NLOGCombat\PlayerShootEvent;
class example extends PluginBase implements Listener {
public function onEnable() {
$this->getServer()->getPluginManager()->registerEvents($this, $this);
}
/**
*
* @priority HIGHEST
*/
public function handleShoot (PlayerShootEvent $event) {
$player = $event->getPlayer();
$areaSection = AreaProvider::getInstance()->getArea($player->getLevel(), $player->x, $player->z);
if ($areaSection instanceof AreaSection) {
$event->setCancelled(true);
$player->sendMessage("땅에서 총으로 놀지마!!(ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ)");
}
}
}