/Game-Development-Using-Python

Solved exercises from the book “Game Development Using Python” by James R. Parker.

Primary LanguagePython

Book Cover

Game Development Using Python

Solved exercises from the book “Game Development Using Python” by James R. Parker.

Chapter 2. Graphics and Images

  1. hex
  2. image file
  3. target
  4. magnifying
  5. subimage
  6. bubbles
  7. television

screenshot 1—3 screenshot 4 screenshot 6 screenshot 7 screenshot 8

Chapter 3. The Game Loop

  1. color button
  2. four lane road
  3. bouncing ball 2
  4. bouncing ball keys
  5. noisy television
  6. rotate

screenshot 1 screenshot 2 screenshot 3—4 screenshot 5 screenshot 6—7

Chapter 4. Game AI: Collisions

  1. bouncing balls
  2. cubes collision
  3. snooker
  4. newton-raphson

screenshot 2 screenshot 3—4 screenshot 5 screenshot 6

Chapter 5. Navigation and Control

  1. elliptical track
  2. find path
  3. choose path
  4. choose waypoints path
  5. npc vs avatar

screenshot 1 screenshot 2—4 screenshot 5

Chapter 6. Sound

  1. play mp3
  2. pan
  3. notes
  4. sound recorder
  5. distance attenuation
  6. distance attenuation 2

Chapter 7. C2H6O Jet Boat Race

  1. non doubling sound