The project is divided into two parts.
- Compiles ioquake3, ioq3ded and render libraries
- Contains and compiles 3 subprojects:
- cgame (client side)
- qagame (server side)
- ui (interface)
All files are compiling into directory: build/debug From there the quake executable can be launched
- Port project to C++
- C++
main ioquake
- C++
lib renderer
- C++
lib qagame
- C++
lib cgame
- C++
lib ui
- C++
- Implement QTCore into project