NVIDIAGameWorks/PhysX-3.4

PhysX Camera Collision Detection

Vuce1000 opened this issue · 0 comments

Hey,

I'm using 3DS Max 2009 and the PhysX Plugin for 3DS max v1.0.5.
I added Triangle collision to objects and everything works fine.
The only thing I have problems with is the Camera Collision Detection.
Its a third person game and if u are right next to a wall u can look trough it.
I read a documentation which said that I need to adjust the skin width in the gamebryo Process Script (Physx Extractor Plugin), but that doesnt helped.

The exportet file is a .nif

Toolbar PhysX

PhysX Extractor